Showing posts with label cinema. Show all posts
Showing posts with label cinema. Show all posts

Thursday, 15 May 2014

Godzilla (2014) Review. (NO SPOILERS)

The most anticipated film of the summer. The same amount of hype mirrored to the 1998 version of Godzilla.  Instead of the eye of Godzilla from 1998, the loud ear piercing scream of Godzilla fames the 2014 marketing. However that is the only similarity between the two as this film cherishes the source material of the Japanese film lore of the king of monsters.

It's very rare Hollywood respects the source material but it achieves it here with this remake. Godzilla is bigger, louder, more destructive. I can only recommend watching this film in IMAX because when Godzilla roars it literary sent chills down my spine. It's exactly the way Godzilla should be. The scale and destruction of this film is massive, the action is explosive. Even though the first hour of the film is very slow, when Godzilla is finally shown in full, the action exponentially rises and building topples, bridges explode and cars get thrown about. Godzilla really lives up to it's title of King of the Monsters.

Now there is some weaknesses in this film, it is slow in the first part of the film and takes a while to see Godzilla but I don't see that as a major flaw. It just heighten the anticipation of when Godzilla is finally revealed.  There are some plot holes that I can't mention due to spoilers and some scientific inconsistencies but this film is about and 300ft monster so who cares. I have been reading other reviews and they always comment on the cliche characters or not well developed characters. It doesn't matter, you don't go into this film caring about the humans, you want to see Godzilla. Maybe Walter White (Bryan Cranston) but people want to see Godzilla.  Now the cliche character does limit the actors abilities being shown so I can't really excel anyone credentials here, except for Cranston's, there are moment where he does create another layer to his character which all the other actors find hard in the confines of their cliche. The action sequences sometimes get cut short when it seem things are hotting up but this just builds up to the final encounter which is absolutely amazing, literary blown off my seat.

This was the Godzilla I wanted to see, it met my expectations from the hype, it might of not surpass it beyond the confines of awesomeness. However I am satisfied of Gareth Edwards careful consideration of Godzilla, you can see he is a fan with the little nods to the Japanese originals. I would recommend people to watch it. It's big, it's loud, it full of destruction. Not overkill like Man of Steel but enough destruction to fulfill to audiences masochistic needs. As a Godzilla fan, I loved it, I'll watch it again and I think you should too.
Rating 8/10 

Saturday, 12 April 2014

The Goonies Sequel Never Say Die

The Goonies Sequel Never Says Die
So about a week ago, director of the original Goonies film (1985), Richard Donner hinted heavily towards his next film being a follow up to The Goonies; just under 30 years after the original was released. Now like any other fan of The Goonies, I was heavily excited but hesitant because this is not the first time there have been an notion of a sequel materialising. In recent years there was a mention of a musical being in the works (Gigwise) and also an animated series.(thegoonies.org) Ever since the original was released and proved popular rumours of a sequel was going round Hollywood. Obviously nothing came into fruition but a Goonies 2 did come out on the NES in 1987, again adding substance of an sequel being imminent. 

During the 90's the idea of a sequel calmed down and it was only till the mid 2000's that the possibility of a sequel was possible. The main star of the original Sean Astin always expressed in interest in a sequel along with the director Richard Donner. Many hint at the re-emergence of this due to strong DVD sales and the 25th anniversary of the release of the original. On April 2014, Richard Donner confirmed that a sequel was in the works. Sean Astin and Corey Feldman on their twitter expressed interest into the absolute explosion and frenzy caused by this rumour. Social media is an integral part in today society and I wouldn't be surprised if Warner Bros. gets a taste for the amount of hype and interest for the sequel and be pushed to green light the project. Nothing is set in stone so at the moment I would not get too excited but this is the closest the possibility of a Goonies 2 will happen and if it doesn't this time, it will never happen.

Is it the right time for a Goonies sequel?
It's a long time coming. Goonies has garnered a massive cult following and the formula for the film is one that has lost it's substance in recent times. Children films of today are watered down heavily and restricts the film to be marketed to a wide audience. The Goonies was a silly film with a out there concept. However it contain language not suitable for kids but language that kids likely use. It contained jokes in the film that only adults may of only understood. It blew my mind when I realised that the main pirate 'One Eyed Willie' was a euphemism for a penis. Deliberate or not it was slightly more then your everyday run of the mill children films. It was a family film. A rarity only seen today in mainly Pixar films. So if a sequel does get made it must have the same feel the original had. No watering down or dumbing down the film. It's a dedicated following and must not be looked past.

There's been mentions of the film being about a passing of the torch, with the old Goonies being parents and their kids being the 'new' Goonies. It's a good idea and a quick side note it would be great to have this theme of a lost childhood, the whole Peter Pan complex. It makes it relevant to adults and children. The timing is right for this film. 12 year olds at the time are now in there 40's. I'm almost 21 and I miss being a child, so focusing on lost childhood is something that will make this film relevant. 

The timing is perfect, the following is there, the interest is there, most of the cast is interested. This cannot happened any later. It's a lost opportunity if it doesn't happen. I'm still hesitant that it will get made because this is not the only time I've been hopeful for the sequel and as a longtime fan. I hope it does get made.

Jason Blight 2014

Friday, 21 March 2014

Video Game Movies - Game Over?




One of the biggest enigmas in commercial cinema is the failure of video game films. Around 30 films have been adapted from video games and only one film has received a rating of over 50 on Metacritic. That was Mortal Kombat that received an 55. These films don't just perform badly critically. At the Box office they are generally failures. So what's to blame for the correlated failure of video game films? Is there hope for video game films? Or should they just end the game?




Source Material Ravaged?

The first ever video game film, Super Mario Bros (1993), was a massive failure. The biggest criticism for this is the look of the film and the source material looking so polarised to the game. The film took a more 'human' approach. , King Koopa shouldn't of been the main villain and shouldn't of been human. Bowser has been and mostly been the central villain to Mario. The look of the film was nowhere near the resemblance of the fun tone of the game. the only connection the film had with the game was the title of the film and the character names. This is not the only film that ignored the origins of the game. Later on, the film Doom (2005), ignored the actual plot of the game. Doom, the game, relied around an invasion from Hell but in the film a virus was to explain for the monsters of the film.; likely to try and pass itself for the hugely popular horror genre, the zombie survival genre. Even though it had one of the greatest scenes I've ever seen in a film, the 1st person shooter scene, it was a failure critically and commercially. Films ripping up the folklore of games angers the target audience of the film, the fans of the game, without them there is no audience. The more successful video game films have stuck close to source material, in reference to Lara Croft: Tomb Raider (2001) and Mortal Kombat (1995); both to a sense commercially successful. They are not perfect adaptations and are not completely faithful but does bear resemblance to the video game which is rare commodity. It's trivial why film makers buy the rights of a video game and refuse to use elements important to the video game franchises. It can be argued to aid the failure of these films.




Video Games Cannot be Crossed With Other Media?

The best argument for explaining why video game film fail is because of the interactivity of gaming is an experience that is impossible to replicate on the big screen. Dan Houser, Rockstar Games Co Founder, perfectly describes this by stating about a Grand Theft Auto film, 'We've got this big open-world experience that's 100 hours long......How do you condense that into a two-hour or 12-hour experience where you take away the main things: player agency and freedom?" (IGN, 2013) This explains that video games are not like films, the audience decides what happens to the characters, the way they talk, walk and progress. Films are decided by the film maker. Video Games are a popular media due the interactivity that is foreign to any other medium. Film cannot replicate the interactivity of gaming and an argument that the struggle to create this experience leads to the failure of these films. This argument is the most valid and explains the consistent failure of video game films. However video games are quite popular in expanded media. The Halo, Bioshock and Assassins Creed literature are hugely popular. To conclude that video games films are impossible to be successful is not so simple. The cross over is possible. It just needs the right franchise, right director, right casting and the right story.


The Future?

The answer to the question, is there a future for video game films, you would think by the overwhelming failure of them and the current cinematic climate relying on monetary incentive, the answer would be no; it isn't. There are over 25 games rumoured to be put into production, a massive increase, especially in it's 20 years of the inception of the genre there had only been around 30 films made. The reason for that is that games have become more cinematic. Heavy Rain (2010) and LA Noire (2011) are huge story based games, that have very simplistic game play but the stories are complex and interesting. Story has become an integral part of gaming and normally the games with the complex and original story are successful (minus the big hit franchises - Call Of Duty, Battlefield) Games have become films in their medium and producers are hungry to do the reverse. There is a demand and a future for a video game film market. It only needs one film to be successful to create a boom. Look at the original Spiderman (2002) arguably sparked the Superhero film boom.


Potential Hits.

From the games I've played there are some clear candidates for film/TV adaptations. LA Noire has one of the greatest stories in game history. The game play is poor but the back story and the complexity of the characters would create a perfect TV drama made by someone like HBO. You have the cast already there, as every cast is mo capped and look identical to their character, the story is also there. LA Noire is more of a film then it is a game, it is HBO bait waiting to happen. Also Heavy Rain as previously mentioned would make a great thriller, David Fincher would be a perfect cnadidate to direct due to his film Se7en (1995) sharing a similar style with the Oragami Killer, the main villain of Heavy Rain. moving onto Halo, which has a massive audience already. The Sci Fi connections does create a risk because Sci-fi's either hit with an audience and do well or completely bomb at the box office. Halo has the universe to expand and the temptation of putting the Flood on the big screen is too tempting to become a reality. Neil Bloomkamp would be perfect and should of made the film a few years ago which he was planned too. In a certain quirky suggestion, the recent announced Minecraft film looks to be a repeat of the Super Mario film because the style is so video game like that it would be hard to translate on the screen. However, I'm heavily interested in what they do with the rights of the film because it does have an amazing and wide audience and if it does do well, it could kick start a trend of video game films being produced.


Game Over or Continue?

Gaming is changing, it has become more interactive and immersed then ever. However story has become an integral part of gaming. There are some games that are impossible to make into a film that will be successful for example the open world games are too expansive and free to create into a 2 hour film. However if Hollywood puts all it's eggs into one basket by adapting games such as Heavy Rain, The Last Of Us, LA Noire the more story based games. It would be easier to convey in the cinema to audiences and have a memorable and complex character which makes the film more relatable. In conclusion, there is hope for video game films but the planets need to realign themselves for them to be successful. It needs the perfect franchise, character, director, cast and story. With the boundaries of games and films becoming more blurred, the awaited big hit looks to be close. The question is not will they be successful, it's when and what game?



Jason Blight 2014.

Friday, 14 March 2014

Star Wars VII - Disney's New Hope

Star Wars 7 - Disney's New Hope.

How can a company that released one of the biggest blockbusters (Avengers Assemble) of the 21st century top itself. The whole plan of getting six superheroes, three with separate franchises, and fuse them together to make one mega film. Not just pull it off but with large critical acclaim but with a huge box office success as well. Now Disney have pushed forward for the second stage of the Avengers however spending $4 billion on the rights to Star Wars is the smartest move on Disney's side of the deal. 

The timing, the legacy and also the past failure from the short comings of the 'second trilogy' has made this deal a win-win situation for Disney.  After failures from Lone Ranger (2013) and John Carter (2012) Star Wars is not a gamble, research suggests that Star Wars VII (2015) being released in December 2015 will hit the billion mark. I'll repeat it again just because of the Legacy, Timing and Past Failure.

Timing
 2015 is a year for film lovers and cinema-goers. Avengers Assemble 2, Batman Vs Superman and Star Wars VII is the three big hitter in 2015.  Although I don't think Batman Vs Superman will perform as good as the other two due to casting backlash but cannot be sure till the trailer is released. The timing to release the new Star Wars in 2015 is perfect due to the technology being perfect for the film. In the 70's/80's Star Wars film defined a new era of special effects but some could argue outdated as of 2014. The prequel trilogy was a huge improvement in the SFX arena however it wasn't at the stage of realism. The recent advancements in Mo-cap and ILM has set the stage for a Star Wars film to match the technology that it requires. Also with the increase in demand for IMAX and 3D, technology that goes hand in hand with Star Wars. Star Wars VII will be a treat visually due to finally technology, no budget restraints and the viewing experience being ready for a film of this scale. We just have to look at Gravity (2013), a pure space spectacle that was a visual delight. That was just Sandra Bullock floating in space! Think of the Millennium Falcon Mark II, gliding across space in IMAX. The technology is ready.

Legacy
Star Wars fan base is something that every writer/film maker dreams of. The fans are loyal and invest into the universe of the lore. Hundreds of novels, side stories and characters created unofficially. Parodies, songs, animations. The fan base is already there. Even the poor critical performance of the prequel didn't deter fans, all three films were successes at the box office. Just over 10 years since the last Star Wars film and technically 30 years since the last continuation of the Star Wars franchise. (As the last three were prequels and the story was already known to fans) The thirst of knowing what happened after Luke Skywalker defeated the Empire is a long waiting one. Critics will claim sequel overload, but Star Wars has a whole universe to explore and in the medium of film it has only scratched the surface.

Past Failures.
What is the last thing you do before you release a product into the market. You test it on a target audience. Star Wars VII has that luxury. The prequel trilogy was not the trilogy the majority of fans wanted and if Disney had any sense is to not replicate the prequel's style. The criticisms of past should be taken into account and fixed in the 'sequel trilogy'. Poor writing, childish style, slightly racist characters, wooden acting and Jar Jar Binks. Just some of the critiques. Disney being known for it's audience to be children, this may be there downfall but Avengers Assemble was a perfect balance between the two, so they can aim for a slightly older audience. 

Overall, Star Wars VII will be a sure fire hit, with the reliable JJ Abrams at the helm, with his past of Star Trek success, Star Wars VII looks like it's going in the right direction. The technology is ready for this film, the fan base crave for a continuation of the lore and past failures allow the film makers not to tread in the same footsteps. Star Wars is looking to be Disney's New Hope. 

By Jason Blight, 2014.